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<item><title>Revolutionary: Most Deceptive Kontraction</title><link>http://www.nintendowiifanboy.com/2008/08/27/revolutionary-most-deceptive-kontraction/</link><guid isPermaLink="true">http://www.nintendowiifanboy.com/2008/08/27/revolutionary-most-deceptive-kontraction/</guid><comments>http://www.nintendowiifanboy.com/2008/08/27/revolutionary-most-deceptive-kontraction/#comments</comments><description><![CDATA[<center><a href="http://www.nintendowiifanboy.com/category/Revolutionary"><img border="0" alt="" src="http://www.blogsmithmedia.com/www.nintendowiifanboy.com/media/2007/06/revolutionary.png" /></a></center> <br /> In the year 1997, with Sylvester Stallone's <a href="http://www.youtube.com/watch?v=18e4GeUwVWs"><em>Demolition Man</em></a> still fairly fresh on our minds, developer Shiny took the opportunity to name one of their games after an abbreviated phrase that was mentioned several times in that film. Under the assumption that MDK stood for<a href="http://www.urbandictionary.com/define.php?term=murder+death+kill" target="_blank"> "Murder, Death, Kill"</a> and the fact that you run around as a guy whose head is a sniper rifle, the Playstation generation couldn't wait to get their hands on it. As it turned out, the game was not the gruesome murder simulator many people expected, but a humorously quirky action title like most of the prior games Shiny was known for. In the sequel, the main character from the first game, Kurt Hectic, would share the duty of saving the earth with Doctor Fluke Hawkins and the four-armed, gun-toting, cigar-chomping robotic dog, Max, the other members of the game's titular trio. It's the crazy sort of stuff that keeps gaming fresh, and with its recently-announced <a href="http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/">comeback</a> in the making, I can think of no better place for the franchise to make a killing than on the Wii.]]></description><category>bioware</category></item>
<item><title>New Sonic Chronicles video focuses on combat</title><link>http://www.dsfanboy.com/2008/08/22/new-sonic-chronicles-video-focuses-on-combat/</link><guid isPermaLink="true">http://www.dsfanboy.com/2008/08/22/new-sonic-chronicles-video-focuses-on-combat/</guid><comments>http://www.dsfanboy.com/2008/08/22/new-sonic-chronicles-video-focuses-on-combat/#comments</comments><description><![CDATA[<center><embed height="336" width="420" allowscriptaccess="always" allowfullscreen="true" type="application/x-shockwave-flash" src="http://www.dailymotion.com/swf/k3RTUdwteFJbm4JWlH&amp;related=1"></embed></center><br />If you've been waiting on <a href="http://www.dsfanboy.com/2008/08/08/mass-effect-other-bioware-franchises-possible-on-ds/">Bioware</a>'s <a href="http://www.dsfanboy.com/2008/08/01/musical-musing-about-sonic-chronicles/"><em>Sonic Chronicles: The Dark Brotherhood</em></a>, then you've been waiting on a definitive look at the game's combat system. Heck, we have! Well, boys and girls, the wait is over. Feast your eyeballs on the trailer above and tell us what you think in the comments!<br /><br />%Gallery-16398%<br />[Via press release]]]></description><category>bioware</category></item>
<item><title>Sonic Chronicles: The Dark Brotherhood offers up overproduced trailer</title><link>http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/</guid><comments>http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/#comments</comments><description><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="410" id="viddler_50137e5"><param name="movie" value="http://www.viddler.com/player/50137e5/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/50137e5/" width="490" height="410" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_50137e5" ></embed></object> This has to be one of the most incredibly overproduced game trailers in existence. It's like SEGA and BioWare hired the <em>Pirates of the Caribbean</em> soundtrack producer and forced him to write a full-blown soundtrack for <a href="http://www.joystiq.com/tag/sonic-chronicles/"><em>Sonic Chronicles: The Dark Brotherhood</em></a>. <em>Sonic</em> has never had so much fanfare, especially on such a small system.<br /><br />Zack nailed this in his <a href="http://www.joystiq.com/2008/04/15/joystiq-impressions-sonic-chronicles-the-dark-brotherhood/">hands-on impression</a>, and the gameplay backs it up, but it looks like you could have dropped any ol' characters into this real-time RPG. When we hear the name <em>Sonic</em>, we tend to think hyper-speed running and gold rings flying all over the place. Call us old fashioned.<br /><br />Still, this trailer is sure to wake you if you're in that end-of-the-week coma.]]></description><category>bioware</category></item>
<item><title>Dragon Age video lets you be who you want</title><link>http://news.bigdownload.com/2008/08/22/dragon-age-video-lets-you-be-who-you-want/</link><guid isPermaLink="true">http://news.bigdownload.com/2008/08/22/dragon-age-video-lets-you-be-who-you-want/</guid><comments>http://news.bigdownload.com/2008/08/22/dragon-age-video-lets-you-be-who-you-want/#comments</comments><description><![CDATA[<div align="center"> <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/xzRDYOgwFWc&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/xzRDYOgwFWc&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></div>
<br />This Dragon Age Origins video shows gameplay from an early mission and sets up much of the plot. Most of the emphasis is on the dialogue system that lets players be the hero or villain they want to be. Players will be able to treat one character nicely, then talk ill of them behind their backs. Or they can be complete jerks and still be thought of as a great guy, as long as they know how to cover their tracks.<br /><br /><strong><a href="http://www.bigdownload.com/games/dragon-age-origins/pc/dragon-age-origins-gameplay-video/">Download the Dragon Age: Origins HD Gameplay Video</a> (217 MB)</strong><br />%Gallery-28013%]]></description><category>bioware</category></item>
<item><title>The Daily Grind: Is WAR the WoW killer?</title><link>http://www.massively.com/2008/08/20/the-daily-grind-is-war-the-wow-killer/</link><guid isPermaLink="true">http://www.massively.com/2008/08/20/the-daily-grind-is-war-the-wow-killer/</guid><comments>http://www.massively.com/2008/08/20/the-daily-grind-is-war-the-wow-killer/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.jjchandler.com/tombstone/download.php"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogsmithmedia.com/www.massively.com/media/2008/08/ripwow_425.jpg" /></a></div>
The <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> NDA has been <a href="http://www.massively.com/2008/08/18/warhammer-online-nda-lifts-august-19th/">lifted</a>, and a veritable <a href="http://www.massively.com/tag/elves-of-war/">tidal wave</a> of <a href="http://www.massively.com/category/warhammer-online"><em>WAR</em></a>-related information has <a href="http://www.massively.com/tag/massively-goes-to-war">struck the internet.</a> The open beta test is <a href="http://www.massively.com/2008/08/18/warhammer-online-na-open-beta-begins-september-7th/">imminent</a>, but countless <a href="http://www.massively.com/2008/08/07/war-nda-probably-ends-next-week-ce-pre-orders-to-join-closed/">pre-order customers are already in the closed beta.</a> The game's launch is only a month away! So this is a great time to ask for your predictions: is <em>Warhammer Online</em> the long-awaited <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> killer?<br /><br />Some folks hoped it would be <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>, but while that game is doing all right, it hasn't lived up for the hype for everyone. Are all your hopes placed in <em>WAR</em> now, or will it take <a href="http://www.bioware.com">BioWare</a>'s <a href="http://www.massively.com/tag/kotoro"><em>Star Wars: Knights of the Old Republic Online</em></a> or <a href="http://crypticstudios.com/">Cryptic</a>'s <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> to move the genre into the next era? Hell, maybe <a href="http://massively.com/category/world-of-warcraft"><em>WoW</em></a> will <em>never</em> be dethroned by one game.<br /><br />Make your predictions here, but we have a disclaimer: we won't be held responsible for any shame and embarrassment when you're proven way off base in the future!]]></description><category>bioware</category></item>
<item><title>BioWare clarifies Dragon Age console plans</title><link>http://www.xbox360fanboy.com/2008/08/18/bioware-clarifies-dragon-age-console-plans/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/08/18/bioware-clarifies-dragon-age-console-plans/</guid><comments>http://www.xbox360fanboy.com/2008/08/18/bioware-clarifies-dragon-age-console-plans/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/article.php?article_id=217002"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/08/biowareconsole.jpg" /></a><br /></div>
We reported during E3 that the <em>Dragon Age</em> franchise would be <a href="http://www.xbox360fanboy.com/2008/07/14/e308-dragon-age-origins-will-see-life-on-consoles/">heading to consoles</a> in "the future," though it wasn't made clear <a href="http://www.joystiq.com/2008/08/05/bioware-envisions-console-specific-dragon-age/">in exactly what form it would arrive</a>. Given that <em>Dragon Age: Origins</em> is heading to PC, it would make sense that we might see a version of the same title hit consoles, and BioWare's Dan Tudge has <a href="http://www.eurogamer.net/article.php?article_id=217002">confirmed</a> just that to Eurogamer. "Yes. Dragon Age: Origins will be coming to consoles in the near future, yes," said Tudge, adding that the console version should be arriving in late 2009 following the PC release earlier in the year. Such dates should be taken with a grain of salt though, as BioWare PR notes that "plans for consoles haven't been finalised yet."<br /><br />Frankly, it doesn't matter when the game shows up. No matter how soon it arrives, the wait for the "spiritual successor" to <a href="http://www.xbox360fanboy.com/tag/baldurs-gate"><em>Baldur's Gate</em></a> will feel like an eternity.<br /><br />[Via <a href="http://www.joystiq.com/2008/08/18/to-be-clear-dragon-age-origins-is-coming-to-consoles/">Joystiq</a>]]]></description><category>bioware</category></item>
<item><title>Jade Empire for the Mac released via digital download</title><link>http://news.bigdownload.com/2008/08/18/jade-empire-for-the-mac-released-via-digital-download/</link><guid isPermaLink="true">http://news.bigdownload.com/2008/08/18/jade-empire-for-the-mac-released-via-digital-download/</guid><comments>http://news.bigdownload.com/2008/08/18/jade-empire-for-the-mac-released-via-digital-download/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.transgaming.com/news/?id=107"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogsmithmedia.com/news.bigdownload.com/media/2008/08/jadempireaugust18.jpg" /></a><br /></div>
<a href="http://news.bigdownload.com/tag/bioware">Bioware</a>'s action-RPG <a href="http://news.bigdownload.com/tag/jade-empire"><em>Jade Empire</em></a> was released originally for the first Xbox console in 2004 and in 2006 a "special edition" was released for the PC with some extra content. Now that PC special edition version has finally been ported over to the Mac platform via <a href="http://news.bigdownload.com/tag/transgaming">TransGaming</a>'s Cider tech and is now available via digital download.<br /><br />In case you are unfamiliar with Cider, it basically acts as a <font class="pn-content-page-body">"wrapper"</font> that enabled the game to be run on Intel-based Mac computers. Unfortunately, <em>Jade Empire</em> for the Mac is a rather expensive title to download compared to the current price of the PC version. Transgaming is offering the title via its own download service for $39.95.]]></description><category>bioware</category></item>
<item><title>To be clear: Dragon Age: Origins is coming to consoles</title><link>http://www.joystiq.com/2008/08/18/to-be-clear-dragon-age-origins-is-coming-to-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/18/to-be-clear-dragon-age-origins-is-coming-to-consoles/</guid><comments>http://www.joystiq.com/2008/08/18/to-be-clear-dragon-age-origins-is-coming-to-consoles/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/article.php?article_id=217002"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/biowareconsole.jpg"  alt="" /></a><br /></div>
We've been getting some <a href="http://www.joystiq.com/2008/08/05/bioware-envisions-console-specific-dragon-age/">mixed signals</a> from BioWare in recent days about <em>Dragon Age: Origins</em> and its fate on consoles, going so far as to make us wonder if the console versions of the game will be wholly different from the one coming to PC. BioWare took some time out to clear up the confusion <a href="http://www.eurogamer.net/article.php?article_id=217002">with Eurogamer</a>.<br /><br />"Yes. <em>Dragon Age: Origins</em> will be coming to consoles in the near future, yes," Dan Tudge, director and executive producer for the game, said. So, not <em>exactly</em> a console-specific version, but hey, at least that means less of a wait, right?]]></description><category>bioware</category></item>
<item><title>Dragon Age: Origins toolset info revealed</title><link>http://news.bigdownload.com/2008/08/18/dragon-age-origins-toolset-info-revealed/</link><guid isPermaLink="true">http://news.bigdownload.com/2008/08/18/dragon-age-origins-toolset-info-revealed/</guid><comments>http://news.bigdownload.com/2008/08/18/dragon-age-origins-toolset-info-revealed/#comments</comments><description><![CDATA[<div align="center"><a href="http://dragonage.bioware.com/newsletters/worldbuilders_01.html"><img hspace="4" border="0" vspace="4" src="http://www.blogsmithmedia.com/news.bigdownload.com/media/2008/08/dragonagedao_25july18.jpg"  alt="" /></a><br /></div>
When <a href="http://news.bigdownload.com/tag/bioware">Bioware</a> finally announced more details on their long awaited fantasy RPG <a href="http://news.bigdownload.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a> they also announced that the game would come with a full toolset for folks who wanted to make their own levels and content for the game. Now the first newsletter for those future world builders has been released with more info on what the toolkit will have.<br /><br />The toolkit will allow folks to make their own full single player adventures with a script editor available to change creature AI and combat for making "detailed action sequences full of heart-pounding party-based tactical combat." If you happen to be going to <a href="http://news.bigdownload.com/tag/penny-arcade-expo-2008">Penny Arcade Expo</a> at the end of the month you can attend a special presentation where Bioware team members will give a live demo showing off the features of the <em>Dragon Age: Origins</em> toolkit.]]></description><category>bioware</category></item>
<item><title>BioWare releases Dragon Age: Origins convention schedule</title><link>http://news.bigdownload.com/2008/08/13/bioware-releases-dragon-age-origins-convention-schedule/</link><guid isPermaLink="true">http://news.bigdownload.com/2008/08/13/bioware-releases-dragon-age-origins-convention-schedule/</guid><comments>http://news.bigdownload.com/2008/08/13/bioware-releases-dragon-age-origins-convention-schedule/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/news.bigdownload.com/media/2008/07/dragonagedao_25july18.jpg" /><br /></div>
For those of you just insanely eager to get your mitts on the new RPG by BioWare, crack open those wallets, because they have just announced the <a href="http://www.businesswire.com/portal/site/home/template.MAXIMIZE/news/more/?javax.portlet.tpst=0b2c9a4dd5f89b80977dd367cc87b42f_ws_MX&amp;javax.portlet.prp_0b2c9a4dd5f89b80977dd367cc87b42f_viewID=news_view&amp;javax.portlet.prp_0b2c9a4dd5f89b80977dd367cc87b42f_newsLang=en&amp;javax.portlet.prp_0b2c9a4dd5f89b80977dd367cc87b42f_ndmHsc=v2*A1216033200000*B1218677110000*DgroupByDate*J2*L1*N1000837*Zvideo%20game&amp;javax.portlet.prp_0b2c9a4dd5f89b80977dd367cc87b42f_newsId=20080813005907&amp;beanID=202776713&amp;viewID=news_view&amp;javax.portlet.begCacheTok=com.vignette.cachetoken&amp;javax.portlet.endCacheTok=com.vignette.cachetoken">public showing schedule for conventions</a>. The first convention that it is going to be displayed at is <a href="http://www.gencon.com/">Gen Con</a>, which is this weekend, August 14th through August 17th. The next convention after that is the largest European game convention, <a href="http://www.gcdc.eu/">Liepzig's GCDC</a>, the following weekend. Finally, for those of you heading to <a href="http://www.pennyarcadeexpo.com/">Penny Arcade Expo</a> on August 29th through the 31st, you are in luck. That is the final public showing of Dragon Age this month. We're sure there will be more public showings, but if you must absolutely see Dragon Age in the month of August, those are the conventions to be at. If you need another reason to be excited about Dragon Age, just take a peek at the <a href="http://www.bigdownload.com/games/dragon-age-origins/pc/dragon-age-origins-e3-08-trailer/">trailer right here on Big Download</a>.]]></description><category>bioware</category></item>
<item><title>BioWare teases more Mass Effect DLC</title><link>http://news.bigdownload.com/2008/08/11/bioware-teases-more-mass-effect-dlc/</link><guid isPermaLink="true">http://news.bigdownload.com/2008/08/11/bioware-teases-more-mass-effect-dlc/</guid><comments>http://news.bigdownload.com/2008/08/11/bioware-teases-more-mass-effect-dlc/#comments</comments><description><![CDATA[<a href="http://masseffect.bioware.com/"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogsmithmedia.com/news.bigdownload.com/media/2008/08/masseffectpc.jpg" alt="" /></a>Because the universe is infinite, <a href="http://masseffect.bioware.com/"><em>Mass Effect's</em></a> dramatic space opera should never end -- until the inevitable sequel, of course. In an <a href="http://multiplayerblog.mtv.com/2008/08/06/bioware-considering-more-mass-effect-dlc/">interview with MTV Multiplayer</a>, BioWare co-founder Greg Zeschuk teases future <a href="http://news.bigdownload.com/2008/07/29/mass-effect-bring-down-the-sky-now-available-for-pc-download/">DLC (downloadable content)</a> for <em>Mass Effect</em>.<br /><br />"We're talking about that," Zeschuk said in response to MTV's query as to whether gamers could expect more DLC prior to <em>Mass Effect 2's</em> release. You know how we are. We're always very circumspect until we can go 'Aha! There it is.'"<br /><br />Zeschuk went on to explain that <a href="http://www.bioware.com/">BioWare's</a> goal with everything they create is "to have this long-term relationship with the customer and always have something for them to try."<br /><br />Though Zeschuk carefully skirted official confirmation, his statements do seem to imply that more <a href="http://news.bigdownload.com/tag/mass-effect"><em>Mass Effect</em></a> DLC will eventually be transported onto gamers' Xbox 360 and PC hard drives.]]></description><category>bioware</category></item>
<item><title>DS Daily: Mass spinoff effect</title><link>http://www.dsfanboy.com/2008/08/11/ds-daily-mass-spinoff-effect/</link><guid isPermaLink="true">http://www.dsfanboy.com/2008/08/11/ds-daily-mass-spinoff-effect/</guid><comments>http://www.dsfanboy.com/2008/08/11/ds-daily-mass-spinoff-effect/#comments</comments><description><![CDATA[<img hspace="4" border="0" align="right" vspace="4" src="http://www.blogsmithmedia.com/www.dsfanboy.com/media/2008/08/xeno081108.jpg"  alt="" />If you were put in charge of creating a <em><a href="http://www.dsfanboy.com/2008/08/08/mass-effect-other-bioware-franchises-possible-on-ds/">Mass Effect</a> </em>game on the DS, how would you do it? There are many ways to take an existing franchise and make a handheld game out of it, and basically the decision comes down to whether to make a shrunken-down version of the original game style or to make a completely new game. <br /><br />Would you make a 2D version of the original game, like <a href="http://namco-ch.net/xenosaga1_2/index.php"><em>Xenosaga I&amp;II</em></a>? A smaller side story with vaguely similar gameplay, like <em><a href="http://www.dsfanboy.com/2008/02/11/metareview-assassins-creed/">Assassin's Creed: Altair's Chronicles</a>?</em> Would you dare to make a lower-polygon port? Or would you make a totally different game in the same universe, as Konami is doing with <a href="http://www.dsfanboy.com/2008/08/06/eletons-of-info-about-the-adventures-of-kai-and-zero/"><em>Elebits</em></a>? How about the exact same game, but redone as an <a href="http://www.dsfanboy.com/2008/06/27/english-of-the-dead-teaches-japanese-to-the-living/">English trainer</a>?<br /><br />By the way, if you actually <em>have</em> been put in charge of a <em>Mass Effect</em> DS game, hi! We'd love to talk to you.]]></description><category>bioware</category></item>
<item><title>Mass Effect, other BioWare franchises possible on DS</title><link>http://www.dsfanboy.com/2008/08/08/mass-effect-other-bioware-franchises-possible-on-ds/</link><guid isPermaLink="true">http://www.dsfanboy.com/2008/08/08/mass-effect-other-bioware-franchises-possible-on-ds/</guid><comments>http://www.dsfanboy.com/2008/08/08/mass-effect-other-bioware-franchises-possible-on-ds/#comments</comments><description><![CDATA[<a href="http://www.eurogamer.de/article.php?article_id=208349"><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogsmithmedia.com/www.dsfanboy.com/media/2008/08/masseffect080808.jpg" /></a><a href="http://www.dsfanboy.com/2008/08/01/musical-musing-about-sonic-chronicles/"><em>Sonic Chronicles</em></a> may lead to more familiar franchises for BioWare's handheld division, according to statements made by <em>Chronicles </em>lead Miles Holmes. Holmes says that the company is considering DS versions of its major franchises, including <em>Dragon Age, Jade Empire, </em>and <a href="http://en.wikipedia.org/wiki/Mass_Effect"><em>Mass Effect</em></a>. "Basically anything that reinforces the franchises," said Holmes.<br /><br />His choice? "I tell you which one I would want. I want the <em>Mass Effect</em> one." He goes on to say that "a DS version would be an awesome way to keep interest alive and keep it going in addition to the next [<em>Mass Effect </em>game]." <br /><br />Is this a confirmation of a <em>Mass Effect </em>DS sequel? Absolutely not, but it shows that BioWare is at least <em>thinking</em> about their own games on DS.<br /><br />%Gallery-16398%<br />[Via <a href="http://www.gamesindustry.biz/articles/bioware-considering-mass-effect-for-ds">GamesIndustry.biz</a>]]]></description><category>bioware</category></item>
<item><title>BioWare considering Mass Effect DS</title><link>http://www.joystiq.com/2008/08/08/bioware-is-considering-mass-effect-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/08/bioware-is-considering-mass-effect-ds/</guid><comments>http://www.joystiq.com/2008/08/08/bioware-is-considering-mass-effect-ds/#comments</comments><description><![CDATA[<div align="left"><a href="http://www.gamesindustry.biz/articles/bioware-considering-mass-effect-for-ds"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/masseffds.jpg" class="imagepadding" /></a>... and <em>Jade Empire DS</em> and <em>Dragon Age DS</em> and pretty much any BioWare property is on the table, according to the company. Lead designer of upcoming DS title <em>Sonic Chronicles: The Dark Brotherhood </em>Miles Homes <a href="http://www.eurogamer.de/article.php?article_id=208349">told Eurogamer.de</a> that the company would consider small screen versions of their IPs, "basically anything that reinforces the franchises."<br /></div>
<br />As much as we'd like to get totally pumped by the revelation, we're going to withhold pumpitude until we see how <em>Sonic </em>turns out. But hey, don't let us rain on your parade: Which BioWare franchise do you hope goes DS first?]]></description><category>bioware</category></item>
<item><title>More Mass Effect DLC a possibility</title><link>http://www.xbox360fanboy.com/2008/08/07/more-mass-effect-dlc-a-possibility/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/08/07/more-mass-effect-dlc-a-possibility/</guid><comments>http://www.xbox360fanboy.com/2008/08/07/more-mass-effect-dlc-a-possibility/#comments</comments><description><![CDATA[<div align="center"><a href="http://multiplayerblog.mtv.com/2008/08/06/bioware-considering-more-mass-effect-dlc/"><img width="415" vspace="4" hspace="4" height="305" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/03/sexy-batarian.jpg" /></a><br />
<div align="left">Speaking to <a href="http://multiplayerblog.mtv.com/2008/08/06/bioware-considering-more-mass-effect-dlc/">MTV's Multiplayer</a>, BioWare's Greg Zeschuk came tantalizingly close to confirming more DLC for <em><a href="http://www.xbox360fanboy.com/tag/mass-effect">Mass Effect</a>. </em>While Zeschuk didn't go so far as to confirm that more DLC is on the way, he did say that Bioware is "talking about" it and that BioWare wants gamers to "always have something ... to try." We're sure that <em>Mass Effect</em> fans would agree, especially considering they've had nothing new to explore since the "<a href="http://www.xbox360fanboy.com/2008/03/10/dont-forget-mass-effect-dlc-releases-today/">Bring Down the Sky</a>" DLC released in March. Unfortunately, Zeschuk said nothing regarding when we might actually see this potential DLC, so it looks like <em>Mass Effect</em> fans are still left out in the cold darkness of space.<br /><br />[Via <a href="http://www.joystiq.com/2008/08/07/bioware-talking-about-more-mass-effect-dlc/">Joystiq</a>]</div>
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<item><title>BioWare 'talking about' more Mass Effect DLC</title><link>http://www.joystiq.com/2008/08/07/bioware-talking-about-more-mass-effect-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/bioware-talking-about-more-mass-effect-dlc/</guid><comments>http://www.joystiq.com/2008/08/07/bioware-talking-about-more-mass-effect-dlc/#comments</comments><description><![CDATA[<div align="center"><a href="http://multiplayerblog.mtv.com/2008/08/06/bioware-considering-more-mass-effect-dlc/"><img width="490" vspace="4" hspace="0" height="360" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/masseffectdlcpcsoon.jpg"  alt="" /></a><br /></div>
BioWare co-founder Greg Zeschuk was talking to <a href="http://multiplayerblog.mtv.com/2008/08/06/bioware-considering-more-mass-effect-dlc/">MTV Multiplayer</a> about the company's upcoming <a href="http://www.joystiq.com/tag/dragon-age"><em>Dragon Age</em></a>, when he took a left turn at Alpha Centauri and discussed future <a href="http://joystiq.com/tag/mass-effect"><em>Mass Effect</em></a> DLC. He tells the site that it's still a trilogy and that the company is "looking at some other post-release content." He won't confirm anything, but says the company is "talking about" more DLC.<br /><br />The space opera has only had one episodic DLC adventure with <a href="http://www.joystiq.com/tag/bring-down-the-sky"><em>Bring Down the Sky</em></a>, which was made available <a href="http://www.joystiq.com/2008/07/29/mass-effect-dlc-now-on-pc-for-free/">free for PC purchasers of the game</a>. Since then, the space around The Citadel has been pretty quiet ... but not in that normal space sort of way ... you know what we mean.]]></description><category>bioware</category></item>
<item><title>LucasArts hiring testers for extra-super-secret MMO</title><link>http://www.joystiq.com/2008/08/05/lucasarts-hiring-testers-for-extra-super-secret-mmo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/05/lucasarts-hiring-testers-for-extra-super-secret-mmo/</guid><comments>http://www.joystiq.com/2008/08/05/lucasarts-hiring-testers-for-extra-super-secret-mmo/#comments</comments><description><![CDATA[<div align="center"><a href="https://www.lucasfilm.apply2jobs.com/index.cfm?fuseaction=mExternal.showJob&amp;RID=450&amp;CurrentPage=1"><img width="490" vspace="4" hspace="0" height="579" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/star-wars-kotor-cover.jpg" alt="" /></a></div>
At this point, we think it's pretty safe to call BioWare's <a href="http://www.joystiq.com/tag/kotor"><em>KOTOR</em></a> MMO the absolute worst-kept secret in gaming. After all, the game was all but announced during E3. (That's when EA boss John Riccitiello <a href="http://www.joystiq.com/2008/07/17/porfolio-com-lucasarts-and-bioware-building-kotor-mmo/">confirmed it was in the works</a>, you see.) Now comes <a href="http://theforce.net/videogames/story/LucasArts_Looking_For_MMO_Testers_116555.asp">word</a> that LucasArts is hiring testers with MMO experience. <em>Hmmm</em>.<br /><br />Specifically, the <a href="https://www.lucasfilm.apply2jobs.com/index.cfm?fuseaction=mExternal.showJob&amp;RID=450&amp;CurrentPage=1">job posting</a> states that candidates will "<span id="intelliTXT">test MMO games for bugs<em>"</em></span> and "<span id="intelliTXT">strive to help make a competitive MMO</span>." Really, now? It's something listed under the job requirements that has stirred up some intrigue, though. In order to get the testing gig, applicants must have "<span id="intelliTXT">strong familiarity and experience with gaming consoles and Windows based PCs." </span>So, the <em>KOTOR</em> MMO is multi-platform? Oh, you crazy secret-keepers.<br /><br />[<a href="http://theforce.net/videogames/story/LucasArts_Looking_For_MMO_Testers_116555.asp">TheForce.net</a> via <a href="http://www.massively.com/2008/08/05/lucasarts-looking-for-pc-and-console-mmo-testers/">Massively</a>]]]></description><category>bioware</category></item>
<item><title>BioWare envisions console-specific Dragon Age</title><link>http://www.joystiq.com/2008/08/05/bioware-envisions-console-specific-dragon-age/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/05/bioware-envisions-console-specific-dragon-age/</guid><comments>http://www.joystiq.com/2008/08/05/bioware-envisions-console-specific-dragon-age/#comments</comments><description><![CDATA[<div align="center"><a href="http://multiplayerblog.mtv.com/2008/08/04/bioware-tells-us-dragon-age-stuff-explains-lack-of-voice-presence-of-origins-hints-at-dragons-and-console-versions/"><img width="490" vspace="4" hspace="0" height="276" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/dragon-age-origins-dao_11-490.jpg" alt="" /></a></div>
It's no secret that BioWare's next big thing in the RPG world, <a href="http://www.joystiq.com/tag/dragon-age-origins"><em>Dragon Age</em></a>, is <a href="http://www.joystiq.com/2008/07/15/dragon-age-origins-console-bound-sometime-in-the-future/">coming to consoles</a> at some point. Speaking to <a href="http://multiplayerblog.mtv.com/2008/08/04/bioware-tells-us-dragon-age-stuff-explains-lack-of-voice-presence-of-origins-hints-at-dragons-and-console-versions/">MTV Multiplayer</a>, the dev's co-president, Greg Zeschuk, indicated that the game will receive the sort of "port plus" treatment <a href="http://www.joystiq.com/tag/mass-effect"><em>Mass Effect</em></a> did during its transition from 360 to PC. <br /><br />"In the case [of <em>Mass Effect </em>on PC] we worked really hard to make it even better than the console version," Zeschuk told MTV, adding, "That's the approach we're taking with <em>Dragon Age</em>." Presumably he means <em>in moving from PC to consoles</em>. Zeschuk also noted that BioWare's mantra with regards to each patform's version of its games is "very definitive and very specific." With a console <em>Dragon Age</em>, one of BioWare's biggest tasks will be the reverse of <a href="http://www.joystiq.com/2008/04/08/huds-up-this-is-what-mass-effect-pcs-hud-looks-like/">what it did</a> for <em>Mass Effect</em> on PC: taking a full-blown mouse and keyboard interface and making it play nicely with a controller.<br />%Gallery-28224%]]></description><category>bioware</category></item>
<item><title>LucasArts looking for PC and console MMO testers</title><link>http://www.massively.com/2008/08/05/lucasarts-looking-for-pc-and-console-mmo-testers/</link><guid isPermaLink="true">http://www.massively.com/2008/08/05/lucasarts-looking-for-pc-and-console-mmo-testers/</guid><comments>http://www.massively.com/2008/08/05/lucasarts-looking-for-pc-and-console-mmo-testers/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.massively.com/tag/bioware/"><img hspace="4" border="1" vspace="4" src="http://www.blogsmithmedia.com/www.massively.com/media/2008/08/hk47426540.jpg" alt="" /></a><br /></div>
If you somehow still weren't convinced -- or in denial -- about <a href="http://www.massively.com/2008/07/17/kotor-mmo-confirmed-by-electronic-arts/">the reality of a <em>KOTOR</em> MMO</a>, here's <a href="http://theforce.net/videogames/story/LucasArts_Looking_For_MMO_Testers_116555.asp">some further proof of the matter</a>. It's very compelling evidence but what's most interesting about the job requirements is this bit, "<span id="intelliTXT"><em>Strong familiarity and experience with gaming consoles, and Windows based PC's."</em> Should we be expecting to hear the eventual announcement of an Xbox 360 or Playstation 3 <em>KOTOR</em> MMO? Seems like.</span><br /><br />The good side of this news is you could meet the criteria <a href="http://www.massively.com/tag/lucasarts/">LucasArts</a> has set for a tester and be one of the first people to play the game. The bad news is that a new single-player <em>KOTOR</em> seems unlikely to be in anyone's current future. So if you're not initially sold on a massively multiplayer <em>KOTOR</em>, hopefully <a href="http://www.massively.com/tag/BioWare/">BioWare</a> will actually own up to <a href="http://www.massively.com/2008/04/25/bioware-wants-to-try-something-different-with-their-mmo/">their claim of trying something different</a> and change your mind in the long-run.<span id="intelliTXT"><br /></span>]]></description><category>bioware</category></item>
<item><title>New Sonic Chronicles trailer goes by fast</title><link>http://www.joystiq.com/2008/08/01/new-sonic-chronicles-trailer-goes-by-fast/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/01/new-sonic-chronicles-trailer-goes-by-fast/</guid><comments>http://www.joystiq.com/2008/08/01/new-sonic-chronicles-trailer-goes-by-fast/#comments</comments><description><![CDATA[<center> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="490" height="473" id="gamevideos6" align="middle"><param name="quality" value="high"/><param name="play" value="true"/><param name="loop" value="true"/><param name="scale" value="showall"/><param name="wmode" value="window"/><param name="devicefont" value="false"/><param name="bgcolor" value="#000000"/><param name="menu" value="true"/><param name="allowScriptAccess" value="sameDomain"/><param name="allowFullScreen" value="true"/><param name="salign" value=""/><param name="movie" value="http://www.gamevideos.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D20507%26ordinal%3D1217615207578%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D20507%26ordinal%3D1217615207578%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" width="490" height="473" /></object> </center> Sega has set loose a new trailer for BioWare's portable <a href="http://www.joystiq.com/tag/sonic-chronicles"><span style="font-style: italic;">Sonic</span> </a><span style="font-style: italic;"><a href="javascript:void(0);/*1217617947246*/">the Hedgehog</a> </span>RPG ... and the video was apparently created with the aid of <a href="http://www.youtube.com/watch?v=zlulSyBI2aY">Blast Processing</a>. We <span style="font-style: italic;">think</span> we can see Sonic running, characters battling, puzzles being solved, and &ndash; oh <span style="font-style: italic;">no</span> &ndash; is that Sonic with guns? It isn't? <span style="font-style: italic;">Whew</span>. <br /><br />The actual overworld traversing reminds us a lot of <a href="http://en.wikipedia.org/wiki/Sonic_3d_blast"><span style="font-style: italic;">Sonic 3D Blast</span></a> &ndash; just in terms of the isometric perspective, mind you. Something tells us that this game will end up a lot better than Sega's "2.5D" offering for Genesis and Saturn did. Maybe it's the fact that, as this trailer so boldly (and largely) touts, the game is from the creators of <a href="http://www.joystiq.com/tag/mass-effect"><span style="font-style: italic;">Mass Effect</span></a> and <a href="http://www.joystiq.com/tag/kotor"><span style="font-style: italic;">Star Wars: Knights of the Old Republic</span></a>?]]></description><category>bioware</category></item>
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