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<item><title>13 minutes of FarCry 2 footage</title><link>http://www.joystiq.com/2007/09/07/13-minutes-of-farcry-2-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/07/13-minutes-of-farcry-2-footage/</guid><comments>http://www.joystiq.com/2007/09/07/13-minutes-of-farcry-2-footage/#comments</comments><description><![CDATA[<center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="418">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?umid=103158"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?umid=103158" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="418"></embed> </object></center> Taken at the <a href="http://pc.joystiq.com/tag/lgc07/">Leipzig Games Convention</a>, this 13-minute video gives a good taste of what <em>FarCry 2</em> will have to offer. If you don't know yet, <a href="http://pc.joystiq.com/tag/FarCry2/"><em>FarCry 2</em></a> takes place on the African savannah in a <a href="http://pc.joystiq.com/2007/08/26/pax-07-the-far-cry-2-public-demo/">giant sandbox</a> environment. Obviously, Ubisoft's Montreal Studio (Crytek is off doing <a href="http://pc.joystiq.com/tag/crysis/">Crysis</a>) don't consider the now-classic <em>Survivor: Africa</em> issue a problem. When the television show <em>Survivor</em> went to Africa something got lost (like beautiful blue water and lush green vegetation) and they never went back to anything similar. <em>FarCry 2</em> continues the gaming trend of a more <a href="http://www.joystiq.com/2006/10/23/the-color-of-next-gen-gaming-is-brown/">brown environmental color palette</a>. It'll be interesting to see how fans react to the new environment.<br /><br />And before the <a href="http://www.joystiq.com/2007/08/01/african-womens-blog-upset-over-resident-evil-5/">calls of racism</a> start over a white man going on a shooting rampage in Africa, the people you are shooting appear to be white. At least we think they are, way too much movement in the video to be sure, but a lot of the still images in the gallery below show white people. Although that opens up a whole other set of issues.<br /><br />The game does look beautiful and is still in a pre-Alpha build. The title is expected next spring on PC. With any luck we'll get some console release projections in the near future. There is also a special introduction announcement for the <em>FarCry 2</em> footage after the break.<br /><br />%Gallery-6687%]]></description><category>lgc07</category></item>
<item><title>Games Convention can't leave Leipzig until 2009 and probably won't</title><link>http://www.joystiq.com/2007/09/03/games-convention-cant-leave-leipzig-until-2009-and-probably-won/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/03/games-convention-cant-leave-leipzig-until-2009-and-probably-won/</guid><comments>http://www.joystiq.com/2007/09/03/games-convention-cant-leave-leipzig-until-2009-and-probably-won/#comments</comments><description><![CDATA[<a href="http://www.gamesindustry.biz/content_page.php?aid=28280"><img width="225" vspace="4" hspace="4" height="205" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/leipzig2.jpg" /></a>A little more information is coming out about the <a href="http://www.joystiq.com/2007/07/02/rumor-leipzig-games-convention-may-move-in-2008/">rumor</a> from early July that the Leipzig <a href="http://www.joystiq.com/tag/lgc07/">Games Convention</a> may be moving in 2008. According to GI.biz, it couldn't even leave until 2009 anyway and would require the permission of the event's organizers -- the Leipziger Messe. The brand is owned by Leipziger Messe, so a change in location or design would require the permission of the organization.<br /><br />According to a <a href="http://www.gamesindustry.biz/content_page.php?aid=28280">representative</a> from Leipziger Messe, the rumor actually got started because their contract for the convention center expires in '08. They say that contracts are negotiated in terms of years, so they just have to renegotiate their contract for the grounds past '08. Unless there's something that the Leipziger Messe is hiding, it looks like they plan to stay in Leipzig with the Games Convention for years to come -- not like it hasn't been <a href="http://www.joystiq.com/2007/05/22/leipzig-benefits-for-e3-death-gets-40-larger/">successful</a>.]]></description><category>lgc07</category></item>
<item><title>PlayTV interface makes XMB look outdated</title><link>http://www.ps3fanboy.com/2007/08/29/playtv-interface-makes-xmb-look-outdated/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/29/playtv-interface-makes-xmb-look-outdated/</guid><comments>http://www.ps3fanboy.com/2007/08/29/playtv-interface-makes-xmb-look-outdated/#comments</comments><description><![CDATA[<div align="center"><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/jz_aKHw-0aA"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/jz_aKHw-0aA" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></div>
<p>Europe's exclusive PVR service, called <a href="http://www.ps3fanboy.com/2007/08/22/playtv-brings-hd-dvr-features-to-european-ps3-systems/">PlayTV</a>, looks to be a winner. So much so that Americans (like a majority of the PS3 Fanboy team) are jealous of their friends across the Atlantic. If the features and services provided by PlayTV weren't incredible enough, it utilizes a genuinely sexy interface that (dare we say?) looks better than Sony's XMB. Watch this "leaked" footage from Leipzig to see for yourself.</p>
<p>[Via <a href="http://digg.com/gaming_news/Video_Demonstration_of_Play_TV_service_for_the_PS3">digg</a>]<br /></p>]]></description><category>lgc07</category></item>
<item><title>Leipzig, booth babes, video, nudity, NSFW</title><link>http://www.joystiq.com/2007/08/28/leipzig-booth-babes-video-nudity-nsfw/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/28/leipzig-booth-babes-video-nudity-nsfw/</guid><comments>http://www.joystiq.com/2007/08/28/leipzig-booth-babes-video-nudity-nsfw/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gametrailers.com/player/24198.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/leipzigscream.jpg" /></a><br /></div>
The picture above is about to get NSFW in one frame ... in just one frame it goes from normal marketing cosplay to borderline <a href="http://en.wikipedia.org/wiki/Furry_fandom">furry</a> pron. GameTrailers put together a <a href="http://www.gametrailers.com/player/24198.html"><span style="font-style: italic;">Girls Gone Wild</span>-esque segment</a> of all the Leipzig booth babe fit for video (which we have placed after the break). We joke, the video is very tastefully done, as tasteful as one can get editing together flesh shots meant to titillate. On some level it's great culture context, for our puritan American eyes, public displays of boobies burns us they do.<br /><br />Leipzig obviously takes a different approach to displays of the female form than E3. Although it was a moot point this year, the last "real" E3 had a <a href="http://www.joystiq.com/2006/01/23/censorship-at-e3/">ban on booth babes</a>. We re-emphasize that the video after the break is not safe for work, don't come crying to us if your boss catches you -- although, for all we know, he might be into furries.]]></description><category>lgc07</category></item>
<item><title>Check out Nintendo's booth at Leipzig</title><link>http://www.nintendowiifanboy.com/2007/08/27/check-out-nintendos-booth-at-leipzig/</link><guid isPermaLink="true">http://www.nintendowiifanboy.com/2007/08/27/check-out-nintendos-booth-at-leipzig/</guid><comments>http://www.nintendowiifanboy.com/2007/08/27/check-out-nintendos-booth-at-leipzig/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/2007/08/24/lgc07-nintendo-booth-tour-reminds-us-were-not-their-target-aud/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogsmithmedia.com/www.nintendowiifanboy.com/media/2007/08/leipzig_nintendo_booth_lg.jpg"  alt="" /></a><br /></div>
For those of us who weren't able to get ourselves out to Germany and be a part of the Leipzig show, it's nice to get a tour of Nintendo's booth at the show through pictures. And, given what <a href="http://www.nintendowiifanboy.com/2007/08/03/nintendo-to-keep-it-intimate-at-leipzig/">Nintendo said</a> before entering the show, we wonder if their approach worked out for them. Either way, those hammocks look comfy, so we're sure a few tired souls ended up hanging about.]]></description><category>lgc07</category></item>
<item><title>LGC07: Nintendo booth tour reminds us we're not the target audience anymore</title><link>http://www.joystiq.com/2007/08/27/lgc07-nintendo-booth-tour-reminds-us-were-not-the-target-audie/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/27/lgc07-nintendo-booth-tour-reminds-us-were-not-the-target-audie/</guid><comments>http://www.joystiq.com/2007/08/27/lgc07-nintendo-booth-tour-reminds-us-were-not-the-target-audie/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/nintendo20-490.jpg" alt="" /></div>
While Microsoft and Sony both held press conferences during the <a href="http://www.joystiq.com/tag/lgc07">Leipzig Games Convention</a>, Nintendo decided to take a more personal approach and conducted three booth tours during the official 'Business Day'. After all, telling an entire audience that they've been dumped should be done face to face, right? The booth tour served as a way to let us know that, no, we're no longer needed and, yes, we've been traded in for a different audience. An older, more mainstream demographic.]]></description><category>lgc07</category></item>
<item><title>God of War: Chains of Olympus called best of LGC07</title><link>http://www.pspfanboy.com/2007/08/27/god-of-war-chains-of-olympus-called-best-of-lgc07/</link><guid isPermaLink="true">http://www.pspfanboy.com/2007/08/27/god-of-war-chains-of-olympus-called-best-of-lgc07/</guid><comments>http://www.pspfanboy.com/2007/08/27/god-of-war-chains-of-olympus-called-best-of-lgc07/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="0" src="http://www.blogsmithmedia.com/www.pspfanboy.com/media/2007/08/gc425.jpg" alt="" /><br /></div>
The <a href="http://www.weblogsinc.com/tag/lgc07">Leipzig Games Convention</a> has come and gone, and the critics agree: <em>God of War: Chains of Olympus</em> is the best PSP game on the show floor. The jury stated "'<em>God of War</em>' elevates the action genre to an art form, including on the PlayStation Portable: where other titles descend into brutish slaughter, <em>God of War</em> lends the battlefield a sombre beauty."<br /><br /><em>Chains of Olympus</em> should be <a href="http://www.pspfanboy.com/2007/08/23/gow-chains-of-olympus-delayed-until-q1-2008/">ready</a> some time next year.]]></description><category>lgc07</category></item>
<item><title>The best PS3 game at Leipzig was a soccer game</title><link>http://www.ps3fanboy.com/2007/08/27/the-best-ps3-game-at-leipzig-was-a-soccer-game/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/27/the-best-ps3-game-at-leipzig-was-a-soccer-game/</guid><comments>http://www.ps3fanboy.com/2007/08/27/the-best-ps3-game-at-leipzig-was-a-soccer-game/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="0" src="http://www.pspfanboy.com/media/2007/08/gc425.jpg" alt="" /><br /></div>
The <a href="http://www.weblogsinc.com/tag/lgc07">Leipzig Games Convention</a> has come and gone, and the critics agree: Konami's <em>Pro Evolution Soccer 2008</em> is the best PS3 game on the show floor. What? I guess Sony made a <a href="http://www.ps3fanboy.com/2007/08/22/ps3-becomes-home-to-fifa-interactive-world-cup-2008/">big deal about <em>FIFA</em></a> for no reason. The jury stated "Football is coming home: the best current football game celebrates its PS3 premiere with diving, wall building and complete online support - including leagues and rankings."<br /><br />The game is apparently so good that it also won an award for being the best PS2 game at the show. We knew that Germans loved their soccer, but we didn't know that they'd prefer this game over <a href="http://www.ps3fanboy.com/tag/lgc07">all the other games</a> at Games Conference! A shock victory, perhaps?]]></description><category>lgc07</category></item>
<item><title>LGC07: German journalists, experts pick all-time most influential games</title><link>http://www.joystiq.com/2007/08/27/lgc07-german-journalists-experts-pick-all-time-most-influentia/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/27/lgc07-german-journalists-experts-pick-all-time-most-influentia/</guid><comments>http://www.joystiq.com/2007/08/27/lgc07-german-journalists-experts-pick-all-time-most-influentia/#comments</comments><description><![CDATA[<a href="http://www.gamesetwatch.com/2007/08/telespiele_19722007_picks_most.php"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/tetris-on-road-side.jpg" alt="" /></a>A gathering of German journalists, publishers and "experts" met at this year's Leipzig Games Convention to pick what they felt were the most influential games of all time (via <a href="http://www.gamesetwatch.com/2007/08/telespiele_19722007_picks_most.php">GameSetWatch</a>). Of the reported 150 nominations, 16 titles were ultimately chosen and, of those, four were noted for being most frequently noted.<br /><br />The four top-honored games are <em>Tetris, Pong, Doom </em>and <em>Pac-Man</em>. Though we agree with much of the list, we're still left feeling some titles were unfortunately overlooked (e.g. <em>E.T., Custer's Revenge</em>). What do you think of the list?<br /><br /><strong>See Also: <a href="http://www.joystiq.com/2007/03/12/10-most-important-video-games-of-all-time-as-judged-by-2-design/"><br /></a></strong><a href="javascript:void(0);/*1188240651915*/">10 most important video games of all time, as judged by 2 designers, 2 academics, and 1 lowly blogger</a><br /><br />[Image credit: <a href="http://flickr.com/photos/senechaux/1174313119/">Senechaux</a>]]]></description><category>lgc07</category></item>
<item><title>LGC07: Lair Hands-on impressions</title><link>http://www.joystiq.com/2007/08/27/lgc07-lair-hands-on-impressions/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/27/lgc07-lair-hands-on-impressions/</guid><comments>http://www.joystiq.com/2007/08/27/lgc07-lair-hands-on-impressions/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/lair-ps3-0530-06.jpg" alt="" /></div>
Ah, Leipzig Games Conference Business Day: a full nine hours of exploring the massive halls of the Leipziger-Messe convention center without a member of the 'Dreaded Public' in sight. We managed to get our hands on a number of games during this time and, after hearing mixed reviews and impressions of <em><a href="http://www.joystiq.com/tag/Lair/">Lair</a>, </em>we made that our first priority.]]></description><category>lgc07</category></item>
<item><title>Do you want to see 25 minutes of Killzone 2?</title><link>http://www.joystiq.com/2007/08/27/do-you-want-to-see-25-minutes-of-killzone-2/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/27/do-you-want-to-see-25-minutes-of-killzone-2/</guid><comments>http://www.joystiq.com/2007/08/27/do-you-want-to-see-25-minutes-of-killzone-2/#comments</comments><description><![CDATA[<center><embed width="490" height="403" type="application/x-shockwave-flash" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/gs/proteus_embed.swf" name="mymovie" quality="high" allowscriptaccess="always" allowfullscreen="true" flashvars="paramsURI=http%3A%2F%2Fau%2Egamespot%2Ecom%2Fpages%2Fvideo%5Fplayer%2Fproteus%5Fxml%2Ephp%3Fadseg%3D%26adgrp%3D%26sid%3D6177600%26pid%3D928377%26nc%3D1188061183820%26embedded%3D1%26showWatermark%3D0%26autoPlay%3D0" id="mymovie"></embed></center>Because we can probably hook that up for you. Ah, speak of the devil and up he jumps, here's nearly a half-hour of <em><a href="http://www.joystiq.com/tag/Killzone2/">Killzone 2</a> </em>footage straight from Leipzig. It's a hot clip, too. Thrill as the action occasionally starts after long periods of stopping! You won't believe how far the camera can zoom in and out! <br /><br />...OK, so this is admittedly more of a making-of segment, with a developer explaining some of the tools that Guerrila Games has at its disposal to create the game. But if you're starved for <em>Killzone 2 </em>content, we imagine that you're not going to be too picky.<br /><br />[Via <a href="http://www.ps3fanboy.com/2007/08/25/25-minutes-of-killzone-2-to-satisfy-your-curiosity/">PS3F</a>]]]></description><category>lgc07</category></item>
<item><title>A crystal clear look into Gran Turismo Prologue</title><link>http://www.ps3fanboy.com/2007/08/24/a-crystal-clear-look-into-gran-turismo-prologue/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/24/a-crystal-clear-look-into-gran-turismo-prologue/</guid><comments>http://www.ps3fanboy.com/2007/08/24/a-crystal-clear-look-into-gran-turismo-prologue/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.ps3fanboy.com/media/2007/08/gt5new425.jpg" /><br /></div>
Can something look <em>too</em> good? That's what we're asking when we look at these <a href="http://www.ps3fanboy.com/photos/gran-turismo-5-prologue-1/">brand new screenshots</a> of <em>Gran Turismo 5 Prologue</em>. Of course the cars look good. But we're taken aback by the detail found in the drivers and the environments. The attention to detail is more than impeccable -- it's scary.<br /><br />So how does it look when it's in motion? Click past the break to see. Or, watch in <a href="http://www.gametrailers.com/player/23942.html">glorious HD</a>.<br /><br />%Gallery-4885%]]></description><category>lgc07</category></item>
<item><title>Lean and peek at this new Killzone footage</title><link>http://www.ps3fanboy.com/2007/08/24/lean-and-peek-at-this-new-killzone-footage/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/24/lean-and-peek-at-this-new-killzone-footage/</guid><comments>http://www.ps3fanboy.com/2007/08/24/lean-and-peek-at-this-new-killzone-footage/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="405" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D14227%26ordinal%3D1187985065370%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D14227%26ordinal%3D1187985065370%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="405" width="420"/></object></div>
<p>Straight from Leipzig, the developers at Guerrilla demonstrated some of the gameplay features of the highly anticipated PS3 first person shooter, <em>Killzone 2</em>. While the game is mostly known for its graphics technology, gamers should be most curious about the way the game plays. Certainly, is the gameplay as advanced as the way it looks? Watch this new footage to see the cover and aiming system in work in this new video.</p>]]></description><category>lgc07</category></item>
<item><title>LGC07: Spore for consoles ... after PC, DS versions</title><link>http://www.joystiq.com/2007/08/24/lgc07-spore-for-consoles-after-pc-ds-versions/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/24/lgc07-spore-for-consoles-after-pc-ds-versions/</guid><comments>http://www.joystiq.com/2007/08/24/lgc07-spore-for-consoles-after-pc-ds-versions/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/article.php?article_id=82015"><img vspace="4" hspace="0" border="0" alt="spore" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/spore-sunset.jpg" /></a></div>
During a Leipzig GC closed-door demo of <em><a href="http://www.joystiq.com/tag/Spore/">Spore</a></em>, Maxis reaffirmed plans to develop console versions of the ever-evolving sim game, but stressed that current resources were limited to the PC and DS builds. "Not right now, but we see this as a franchise," Maxis exec Patrick Buechener told <a target="_blank" href="http://www.eurogamer.net/article.php?article_id=82015">Eurogamer</a> when asked about console releases, adding, "It just won't be at launch." So when is launch?]]></description><category>lgc07</category></item>
<item><title>European PSN updates for August 23rd</title><link>http://www.ps3fanboy.com/2007/08/24/psn-updates-for-europe/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/24/psn-updates-for-europe/</guid><comments>http://www.ps3fanboy.com/2007/08/24/psn-updates-for-europe/#comments</comments><description><![CDATA[<div align="center"><img border="0" src="http://www.blogsmithmedia.com/www.ps3fanboy.com/media/2007/08/folklore-logo-white.jpg" alt="" /></div>
Come and get these downloads while they're hot. We're a bit late with this post so they've cooled down a bit, but nevertheless the following still requires your attention. In celebration of the <a href="http://www.joystiq.com/tag/lgc07/">Leipzig Games Convention</a> Sony yesterday released a whole load of new stuff onto the European PSN. The full list is below, but we feel we must begin with a disclaimer; the <em>Folklore</em> demo will only be <a href="http://www.ps3fanboy.com/2007/08/20/eu-psn-update-due-on-wednesday-folklore-demo-included/">available</a> until the end of August. Here's the full list of new content:<br />
<ul>
    <li><em><a href="http://www.ps3fanboy.com/tag/Folklore/">Folklore</a></em> demo (free)</li>
    <li><em><a href="http://www.ps3fanboy.com/tag/heavenlysword">Heavenly Sword</a> </em>Anime episode 3 (free)</li>
    <li><em>Heavenly Sword</em> Making-Of episode 3 (free)</li>
    <li>3 <em><a href="http://www.ps3fanboy.com/tag/Warhawk/">Warhawk</a></em> trailers (all free)</li>
    <li>PSN Software Showcase video (free)</li>
    <li><em>Heavenly Sword </em>trailer (free)</li>
    <li><em>Snake Ball</em> trailer (free)</li>
    <li>PlayStation Eye showcase video (free)</li>
    <li><a href="http://www.ps3fanboy.com/tag/metalgearsolid4"><em>Metal Gear Solid 4</em></a> demonstration video (free)</li>
    <li><em><a href="http://www.ps3fanboy.com/tag/Stranglehold/">Stranglehold</a></em> trailer (free)</li>
    <li><a href="http://www.ps3fanboy.com/tag/unrealtournament3"><em>Unreal Tournament 3</em></a> trailer (free)</li>
</ul>
<strong>Reminder</strong> (We know how you people like to skip the blurb and jump straight to the list): The <em>Folklore</em> demo will be available only until the end of August. So go get it now!]]></description><category>lgc07</category></item>
<item><title>Devil May Cry 4: new trailer, new gameplay</title><link>http://www.ps3fanboy.com/2007/08/23/devil-may-cry-4-new-trailer-new-gameplay/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/23/devil-may-cry-4-new-trailer-new-gameplay/</guid><comments>http://www.ps3fanboy.com/2007/08/23/devil-may-cry-4-new-trailer-new-gameplay/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="405" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D14185%26ordinal%3D1187885579378%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D14185%26ordinal%3D1187885579378%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="405" width="420"/></object></div>
<p>We're jealous of Jem. At this very moment, he's <span style="font-style: italic;">drowning</span> in a sea of new and upcoming games that we can only dream of playing. <span style="font-style: italic;">Devil May Cry 4</span>, we're certain, is one of those games. Capcom released a new trailer to the German masses, as if gamers around the world weren't excited <span style="font-style: italic;">quite enough</span>. Watch it here, squeal, and then <a href="http://www.gamevideos.com/video/id/14185">download it in HD</a> for more fun.<br /><br />To see more mayhem and destruction, check out some new gameplay footage after the cut.</p>]]></description><category>lgc07</category></item>
<item><title>Boss characters invade new Metal Gear Solid 4 trailer</title><link>http://www.ps3fanboy.com/2007/08/23/boss-characters-invade-new-metal-gear-solid-4-trailer/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/23/boss-characters-invade-new-metal-gear-solid-4-trailer/</guid><comments>http://www.ps3fanboy.com/2007/08/23/boss-characters-invade-new-metal-gear-solid-4-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogsmithmedia.com/www.ps3fanboy.com/media/2007/08/mgsboss425.jpg" /><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <iframe width="52" scrolling="no" height="80" frameborder="0" src="http://digg.com/tools/diggthis.php?u=http%3A//www.digg.com/playstation_3/New_MGS4_trailer_from_Leipzig"> </iframe></span>[<span style="font-weight: bold;">Update:</span> New video has been added!]<br />Wait ... haven't we seen this trailer before? Yes, the opening moments of this Leipzig-edition <em>Metal Gear Solid 4</em> trailer starts exactly the same as the previous trailer. But just wait. Your patience will be rewarded ... with bosses. Giant metallic tentacled beasts roar as they take down opposing forces with ease. What's that chill we feel? Could it be fear ... or uncontrollable excitement?<br /><br />Watch the trailer after the cut.]]></description><category>lgc07</category></item>
<item><title>Kojima talks Metal Gear Online, Xbox 360 and "The Rumble Guy"</title><link>http://www.ps3fanboy.com/2007/08/23/kojima-talks-metal-gear-online-xbox-360-and-the-rumble-guy/</link><guid isPermaLink="true">http://www.ps3fanboy.com/2007/08/23/kojima-talks-metal-gear-online-xbox-360-and-the-rumble-guy/</guid><comments>http://www.ps3fanboy.com/2007/08/23/kojima-talks-metal-gear-online-xbox-360-and-the-rumble-guy/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/2007/08/23/lgc07-metal-gear-solid-press-conference-qanda-with-kojima/"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.ps3fanboy.com/media/2007/08/kojima425.jpg"  alt="" /></a><br /></div>
After his Leipzig presentation, Hideo Kojima took some time to answer some questions from the audience. When asked if <em>Metal Gear Online</em> will be separate from the main <em>MGS4</em> game, he answered: "When you play story mode you will be able to go online and it will have extra stuff at the end. Haven't decided whether it will be separate or not, but if you buy <em>MGS4</em> you can play a portion of online at least."<br /><br />When asked about rumble, Kojima-san told a tale of woe: "In Kojima Productions there is a man, we call him The Rumble Guy, and he has nothing to do right now. So every day I worry about him. I want to include Rumble so that he has something to do." Please Sony! Give The Rumble Guy something to do!<br /><br />Finally, when asked about a 360 version, he reconfirmed what we knew all along: "Right now it's only being made for PS3. No plans for 360 for now." For the complete Q&amp;A, visit <a href="http://www.joystiq.com/2007/08/23/lgc07-metal-gear-solid-press-conference-qanda-with-kojima/">Joystiq</a>.]]></description><category>lgc07</category></item>
<item><title>LGC07: Sony and EA announce the FIFA Interactive World Cup</title><link>http://www.joystiq.com/2007/08/23/lgc07-sony-and-ea-announce-the-fifa-interactive-world-cup/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/23/lgc07-sony-and-ea-announce-the-fifa-interactive-world-cup/</guid><comments>http://www.joystiq.com/2007/08/23/lgc07-sony-and-ea-announce-the-fifa-interactive-world-cup/#comments</comments><description><![CDATA[<a href="http://www.fifa.com/FIWC"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/play_your_heroes300.jpg" /></a>During their <a href="http://www.joystiq.com/2007/08/22/scee-announces-playtv-for-ps3-watch-record-and-replay-tv-show/">jam</a> <a href="http://www.joystiq.com/2007/08/22/lgc07-go-messenger-psp-enables-iming-voice-and-video-chat/">packed</a> (<a href="http://www.joystiq.com/2007/08/22/buzz-quiz-tv-for-ps3-coming-in-march/">and</a> <a href="http://www.joystiq.com/2007/08/22/psps-on-demand-video-service-launches-in-europe-2008/">some</a> <a href="http://www.joystiq.com/2007/08/22/lgc07-go-explore-with-psp-gps-technology/">more</a>) Press Conference at Leipzig today, Sony revealed that it will be partnering with EA to produce the first "FIFA Interactive World Cup." This online <em>FIFA 2008 </em>tournament will feature thousands of players globally facing off over the <a href="http://www.joystiq.com/tag/psn">PlayStation Network</a>. The 32 best players will the be invited to Berlin to play out the final match.<br /><br />Up for grabs are $20,000 and a trip to the FIFA World Player Gala. Prizes like that are nothing to be sniffed at, so we hope you have a hanky handy. In order to be in with a chance (more than a chance, an <em>opportunity</em>) of winning, simply register for the contest on the <a href="http://www.fifa.com/FIWC">official website</a>. The tournament will run between October and May, so you have a month and a half to get your registrations in. No dilly dallying, now.]]></description><category>lgc07</category></item>
<item><title>LGC07: Metal Gear Solid Press Conference Q&amp;A with Kojima</title><link>http://www.joystiq.com/2007/08/23/lgc07-metal-gear-solid-press-conference-qanda-with-kojima/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/23/lgc07-metal-gear-solid-press-conference-qanda-with-kojima/</guid><comments>http://www.joystiq.com/2007/08/23/lgc07-metal-gear-solid-press-conference-qanda-with-kojima/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/kojimaandco3.jpg" alt="" /></div>
The Kojima Productions Press conference at Leipzig today ended with a Q&amp;A session between the press and Kojima-san and his cohorts. The following is a summary of the questions and responses and covers <em>Metal Gear Online</em>, <em>Metal Gear Solid 4 </em>plans for the 360 and more.<br /><strong><br />Will <em>Metal Gear Online</em> be separate from <em>MGS4</em> or will it be included?<br /><br /></strong>Hard to explain. When you play story mode you will be able to go online and it will have extra stuff at the end.<br />Haven't decided whether it will be separate or not, but if you buy MGS4 you can play a portion of online at least. The worlds of <span style="font-style: italic;">MGS4</span> and <span style="font-style: italic;">MGO</span> are very similar and they want consistencies between them. Final discussions haven't been made yet.]]></description><category>lgc07</category></item>
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